File:Lost Coast HDR comparison.png
Summary
Non-free media information and use rationale for Half-Life 2: Lost Coast | |
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Description |
A comparison of fixed-aperture and high-dynamic-range rendering in Half-Life 2: Lost Coast. Standard fixed-aperture rendering is on the left, whereas high-dynamic-range is active on the right. Note:
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Source |
In-game screenshots of Lost Coast (user generated) |
Article | |
Portion used |
Two screenshots of the same view, compiled together for direct comparison between the rendering modes |
Low resolution? |
Yes; images are low resolution and inferior to original medium, making them unappealing for pirate or illegal use; PNG format and resolution used to preserve details essential for commentary. |
Purpose of use |
The image is used to provide direct comparison between standard rendering and high-dynamic-range rendering modes in the product. The screenshot is vital in explaining the elements of the high-dynamic-range rendering; the article would suffer without a visual reference to abstract terms non-gamers would not understand. |
Replaceable? |
No free images are available. Other non-free images can be provided easily, but the copyright holders have not released similar images into the public domain. |
Other information |
© Valve Corporation; Use of this image in the article complies with Wikipedia non-free content policy and fair use under United States copyright law as described above. |
Summary
Non-free media information and use rationale for High-dynamic-range rendering | |
---|---|
Description |
A comparison of fixed-aperture and high-dynamic-range rendering in Half-Life 2: Lost Coast. Standard fixed-aperture rendering is on the left, whereas high-dynamic-range is active on the right. Note:
|
Source |
In-game screenshots of Lost Coast (user generated) |
Article | |
Portion used |
Two screenshots of the same view, compiled together for direct comparison between the rendering modes |
Low resolution? |
Yes; images are low resolution and inferior to original medium, making them unappealing for pirate or illegal use; PNG format and resolution used to preserve details essential for commentary. |
Purpose of use |
The image is used to provide direct comparison between standard rendering and high-dynamic-range rendering modes in the product. The screenshot is vital in explaining the elements of the high-dynamic-range rendering; the article would suffer without a visual reference to abstract terms non-gamers would not understand. |
Replaceable? |
No free images are available. Other non-free images can be provided easily, but the copyright holders have not released similar images into the public domain. |
Other information |
© Valve Corporation; Use of this image in the article complies with Wikipedia non-free content policy and fair use under United States copyright law as described above. |
Licensing
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 23:57, 29 October 2023 | 422 × 237 (147 KB) | Thales (talk | contribs) |
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File usage
The following 2 pages link to this file: