List of TI-99/4A games
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This is a list of notable releases for the TI-99/4A.
Tunnels of Doom
Tunnels of Doom | |
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File:Tunnels of Doom cover.jpg | |
Developer(s) | Texas Instruments |
Publisher(s) | Texas Instruments |
Designer(s) | Kevin Kenney |
Composer(s) | Hank Mishkoff |
Platforms | TI-99/4A |
Release date(s) | 1982 |
Genre(s) | Role-playing game |
Mode(s) | Single-player |
Tunnels of Doom is a video game programmed by Kevin Kenney in 1982 for the TI-99/4A computer system.[1] It was released in two formats: cartridge with disk and cartridge with cassette,[2] as part numbers PHM3042D and PHM3042T, respectively.[3]
The features of the game include:
- Four character classes — fighter, rogue, wizard for games involving 2–4 characters, and a "hero" class for one player games.[1]
- Random encounters with monsters.[1]
The game is one of the first graphical role-playing video games . Based loosely on the tabletop role-playing game Dungeons & Dragons, it is a standard dungeon crawl adventure in which a player or number of players controls the fates of 1–4 characters as they navigate through a maze of tunnels.[1][4] Texas Instruments used the game in its marketing, citing it as entertainment software involving "strategy and logic".[5] In 2008, Howard Kistler of DreamCodex developed a revised version of the game, which he called Tunnels of Doom Reboot, that featured music by German composer Frank Scheffel.[6][7]
Notes
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References
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- ↑ 1.0 1.1 1.2 1.3 Tresca 2011, p. 138.
- ↑ 1984 complete sourcebook of personal computing, p. 272.
- ↑ The Milwaukee Journal 1984, p. Accent, 2.
- ↑ Wolf 2001.
- ↑ National Geographic 1983, p. 288.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
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