Axiom: Overdrive
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Axiom: Overdrive | |
---|---|
Developer(s) | Reflexive Entertainment |
Publisher(s) | Reflexive Entertainment |
Platforms | Xbox 360 (XBLA) |
Release date(s) | Cancelled |
Genre(s) | Action/Puzzle |
Mode(s) | Single player |
Axiom Overdrive was a Xbox Live Arcade video game to be developed by Reflexive Entertainment, but it was cancelled. It was a side-scrolling, omnidirectional, 3D, physics-based action/puzzle game.[1]
Development history
Axiom: Overdrive started development in March 2006 and was first hinted at in May 2006 by Reflexive CEO Lars Brubaker who revealed in an interview with gaming website Gamasutra they had a new Xbox 360 game currently in-development.[2] The game was officially announced on November 6, 2007.[3]
The title is being created by the award-winning team behind Wik and the Fable of Souls.[4]
Reflexive entered Axiom Overdrive into the 2008 Independent Games Festival[5] and the game was a finalist for Technical Excellence.[6]
See also
External links
- Official Axiom Overdrive website
- Reflexive Entertainment's homepage
- Axiom Overdrive at IGF.com
- Axiom Corp Teaser Video at GameTrailers.com
References
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- ↑ AxiomOverdrive.com - Fly Fast, Fly Strong!
- ↑ Gamasutra - Feature - "Reflections On Reflexive: Wik's Creators Speak"
- ↑ Axiom
- ↑ http://www.gamasutra.com/php-bin/news_index.php?story=16398 Gamasutra Interview with Axiom lead, Simon Hallam
- ↑ http://www.axiomoverdrive.com/blog/view/1.html 2008 Independent Games Festival Entrants Announced
- ↑ The 10th Annual Independent Games Festival