Axiom: Overdrive

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Axiom: Overdrive
Developer(s) Reflexive Entertainment
Publisher(s) Reflexive Entertainment
Platforms Xbox 360 (XBLA)
Release date(s) Cancelled
Genre(s) Action/Puzzle
Mode(s) Single player

Axiom Overdrive was a Xbox Live Arcade video game to be developed by Reflexive Entertainment, but it was cancelled. It was a side-scrolling, omnidirectional, 3D, physics-based action/puzzle game.[1]

Development history

Axiom: Overdrive started development in March 2006 and was first hinted at in May 2006 by Reflexive CEO Lars Brubaker who revealed in an interview with gaming website Gamasutra they had a new Xbox 360 game currently in-development.[2] The game was officially announced on November 6, 2007.[3]

The title is being created by the award-winning team behind Wik and the Fable of Souls.[4]

Reflexive entered Axiom Overdrive into the 2008 Independent Games Festival[5] and the game was a finalist for Technical Excellence.[6]

See also

External links

References

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  1. AxiomOverdrive.com - Fly Fast, Fly Strong!
  2. Gamasutra - Feature - "Reflections On Reflexive: Wik's Creators Speak"
  3. Axiom
  4. http://www.gamasutra.com/php-bin/news_index.php?story=16398 Gamasutra Interview with Axiom lead, Simon Hallam
  5. http://www.axiomoverdrive.com/blog/view/1.html 2008 Independent Games Festival Entrants Announced
  6. The 10th Annual Independent Games Festival