Dangerous Dave
Dangerous Dave | |
---|---|
Dangerous Dave
Title screen
|
|
Developer(s) | John Romero |
Publisher(s) | Softdisk |
Platforms | Apple II, MS-DOS |
Release date(s) | 1988 |
Genre(s) | Platform game |
Mode(s) | Single Player |
Dangerous Dave is a 1988 computer game by John Romero. It was developed for the Apple II and DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine.
Summary

The object of the game is to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms.
The idea for Dangerous Dave came to John Romero under the influence of Super Mario. There are similarities between the two games, such as the secret levels, the level design, the monsters, and the jumping.[citation needed] The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created".[1] In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.[2]
- Dangerous Dave, 1988, Apple II, 6-color, UpTime (the original)
- Double Dangerous Dave, 1990, Apple II, 16-color, Softdisk (16 color port of the 1988 original)
- Dangerous Dave in Copyright Infringement, 1990, DOS, EGA, non-published (the demo that launched Commander Keen and id Software)
- Dangerous Dave, 1990, DOS (CGA, EGA, VGA), Softdisk (DOS version of the 1988 original)
- Dangerous Dave in the Deserted Pirate's Hideout, 1990, Apple II, 16-color, Softdisk
- Dangerous Dave GS, 1990, Apple IIGS, never completed (IIGS version of the 1988 original)
- Dangerous Dave in the Haunted Mansion, 1991, DOS, EGA, Softdisk
- Dangerous Dave Returns, 1992, Apple II, 16-color, Softdisk
- Dangerous Dave's Risky Rescue, 1993, DOS, EGA, Softdisk
- Dave Goes Nutz!, 1993, DOS, EGA, Softdisk
- Dangerous Dave Goes Nutz!, 1995, Apple II, 16-color, Softdisk
Fan games
There is only one finished project with original Dangerous Dave-style art, known as Dangerous Dave 5. It was made by an unknown fan in 2013, and it features eight levels and new gameplay abilities.[citation needed]
Reception
The game Dangerous Dave's Risky Rescue was reviewed in 1993 in Dragon #200 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 2 out of 5 stars.[3]
References
<templatestyles src="Reflist/styles.css" />
Cite error: Invalid <references>
tag; parameter "group" is allowed only.
<references />
, or <references group="..." />
External links
- John Romero's site: The Saga of Dangerous Dave at the Wayback Machine (archived October 7, 2014)
- John Romero's site: The Apple II original Dangerous Dave at the Wayback Machine (archived October 25, 2013)
- John Romero's site: Dangerous Dave in Copyright Infringement at the Wayback Machine (archived October 13, 2014)
- Dangerous Dave series at MobyGames
- Page with interesting materials about Dangerous Dave
- Dangerous Ivan for Android and iOS (Dangerous Dave-like game)
- ↑ The Saga of Dangerous Dave
- ↑ Cell phone version of Dangerous Dave based on Dangerous Dave in the Haunted Mansion
- ↑ Lua error in package.lua at line 80: module 'strict' not found.