Jane Jensen
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Jane Jensen | |
---|---|
Born | Jane Elizabeth Smith January 28, 1963 Palmerton, Pennsylvania |
Residence | Lancaster County, Pennsylvania[1] |
Nationality | American |
Occupation | Video game designer, video game writer, video game director, novelist |
Known for | Gabriel Knight series |
Spouse(s) | Robert Holmes[2] |
Jane Jensen (born January 28, 1963 in Palmerton, Pennsylvania) is an American video game designer most known of the popular and critically acclaimed Gabriel Knight series of adventure games and an author of novels. She has co-founded Oberon Media and Pinkerton Road video game development companies and also writes romance under the name Eli Easton.
Contents
Early life
Jane Jensen was born Jane Elizabeth Smith, the youngest of seven children. She received a BA in computer science from Anderson University in Indiana and worked as a systems programmer for Hewlett-Packard.[3]
Career
Her love of both computers and creative writing eventually led her to the computer gaming industry and Sierra OnLine where she worked as a writer on Police Quest III: The Kindred and EcoQuest: The Search for Cetus.[3] After co-designing King's Quest VI: Heir Today, Gone Tomorrow with veteran game designer Roberta Williams, Jensen designed her first solo game: Gabriel Knight: Sins of the Fathers, which was released in 1993. The dark, supernatural mystery was a departure for Sierra but the game was enthusiastically received, with the strength of Jensen's writing, along with the game's horror and gothic sensibilities coming in for particular praise from the gaming press[4] and earning the Computer Gaming World's "Adventure Game of the Year" award.[5]
Jensen followed up Gabriel Knight: Sins of the Fathers with two sequels: The Beast Within: A Gabriel Knight Mystery in 1995 and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned in 1999. Somewhat unusually for an adventure game series, each Gabriel Knight title was produced in an entirely different format to the others. Whereas the original was a traditional 2D animated game, the sequels were realised through full motion video and a custom built 3D engine, respectively. Despite further acclaim for Jensen's design in both cases (The Beast Within too was Computer Gaming World's "Game of the Year"[5]), the large expenses associated with making the sequels, coupled with the declining marketability of adventure games (especially within Sierra) meant that a fourth in the series was not commissioned.[6]
In 1996, Jensen published a novelization of the first Gabriel Knight game. A second Gabriel Knight novelization followed in 1998. In 1999, Jensen published her first non-adapted novel, Millennium Rising (later retitled Judgment Day). Her fourth book, Dante's Equation was published in 2003 and was nominated for the Philip K. Dick Award.
Jensen has been involved in designing casual online games at Oberon Media, of which she is a co-founder.[7] Her work in the hidden object/light adventure category can partially be credited with moving casual games in the direction of full adventure games in puzzle and story sophistication. Some of her more notable recent games include Deadtime Stories (2009) and Dying for Daylight (2010). After leaving Oberon in 2011, she briefly worked at Zynga.
Jensen's next big adventure game Gray Matter was developed by Wizarbox and published by dtp entertainment in 2010.[8] The game, originally intended to be developed by Hungarian software house Tonuzaba, switched to another developer, French company Wizarbox in 2008: as a result, the tentative release was changed and shifted to 2010.
Jane Jensen owns a farm in Pennsylvania where she lives with her husband, composer Robert Holmes, who composed the music for the Gabriel Knight series and Gray Matter.[9] On April 5, 2012, the couple announced the formation of Pinkerton Road, a new game development studio to be headquartered on their Lancaster, Pennsylvania farm.[10] With this announcement, a Kickstarter campaign was launched to raise funds for the studio's first year of game development.[11] In 2014, Pinkerton released their first games, Moebius: Empire Rising and Gabriel Knight: Sins of the Fathers 20th Anniversary Edition.
Jensen was also a story consultant on Phoenix Online Studios' adventure game Cognition: An Erica Reed Thriller.[12] Since 2013, Jensen has written gay romance fiction under the pen name "Eli Easton".[13]
Works
Games
- EcoQuest: The Search for Cetus (1991) (writer)
- Police Quest III: The Kindred (1991) (writer)
- The Dagger of Amon Ra (1992) (voice actor)
- King's Quest VI: Heir Today, Gone Tomorrow (1992) (co-designer, co-writer)
- Gabriel Knight: Sins of the Fathers (1993) (designer, director, writer)
- Pepper's Adventures in Time (1993) (designer)
- The Beast Within: A Gabriel Knight Mystery (1995) (designer, writer)
- Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999) (designer, writer)
- Inspector Parker (2003) (designer)
- BeTrapped! (2004) (designer)
- Agatha Christie: Death on the Nile (2007) (designer, director)
- Agatha Christie: Peril at End House (2007) (designer, director)
- Women's Murder Club: Death in Scarlet (2007) (designer, director)
- Dr. Lynch: Grave Secrets (2008) (designer, director)
- Women's Murder Club: A Darker Shade of Grey (2008) (designer, director)
- Agatha Christie: Dead Man's Folly (2009) (creative director)
- Women's Murder Club: Twice in a Blue Moon (2009) (designer, director)
- Deadtime Stories (2009) (creator, designer, director)
- Gray Matter (2010) (designer, writer)
- Dying for Daylight (2011) (designer, director)
- Cognition: An Erica Reed Thriller (2012-2013) (story consultant)
- Moebius: Empire Rising (2014) (creator, designer, director, writer)
- Gabriel Knight: Sins of the Fathers 20th Anniversary Edition (2014) (creative director, designer)
Novels
- Gabriel Knight: Sins of the Fathers (1997)
- The Beast Within: A Gabriel Knight Mystery (1998)
- Millennium Rising (Judgment Day) (1999)
- Dante's Equation (2003)
As Eli Easton
- "A Kiss in the Dark" (2013) (a novella part of Closet Capers anthology)
- Before I Wake (2013)[14]
- The Lion and the Crow (2013)[15]
- Superhero (2013)
- The Trouble with Tony (2013)
- Puzzle Me This (2013)
- "Caress" (2013) (a novella part of Steamed Up anthology)
- Blame it on the Mistletoe (2013)
- A Prairie Dog’s Love Song (2013)
- The Enlightenment of Daniel (2013)
- "Reparation" (2014) (a novella part of Stitch anthology)
- Heaven Can't Wait (2014)
- The Mating of Michael (2014)
- "The Bird" (2014) (a novella part of Bones anthology)
- Unwrapping Hank (2014)
References
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External links
- Pinkerton Road, Jane Jensen's studio
- Official website of Eli Easton, Jane Jensen's pen name
- Jane Jensen on Facebook
- Jane Jensen on Twitter
- Jane Jensen at the Internet Speculative Fiction Database
Interviews
- Alternative Magazine Online interviews Jane on GK remake, 2013
- Next Generation interview about making of Gabriel Knight trilogy, 2009[dead link]
- Jane Jensen interview with GameSpot, 2007
- Jane Jensen interview on adventure games at Adventure Classic Gaming, 2003
- AdventureGamers interview[dead link]
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- ↑ Gabriel Knight 1 reviews from JaneJensen.com.
- ↑ 5.0 5.1 Jane Jensen developer bio at MobyGames.
- ↑ Jane Jensen interview from Gamasutra.
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- ↑ Internet Archive Wayback Machine
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- Pages with reference errors
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- Articles with dead external links from June 2015
- 1963 births
- 20th-century American novelists
- 20th-century women writers
- 21st-century American novelists
- 21st-century women writers
- American computer programmers
- American mystery writers
- American science fiction writers
- American video game designers
- American women novelists
- Anderson University (Indiana) alumni
- Living people
- People from Carbon County, Pennsylvania
- People from Lancaster County, Pennsylvania
- Video game directors
- Video game writers
- Women mystery writers
- Women science fiction and fantasy writers
- Women video game designers