Nintendo Entertainment Planning & Development
Native name
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任天堂企画制作本部 |
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Division | |
Industry | Video games |
Predecessor | <templatestyles src="Plainlist/styles.css"/> |
Founded | September 16, 2015 |
Headquarters | Kyoto, Japan |
Number of locations
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2 (Kyoto and Tokyo) |
Key people
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Parent | Nintendo |
Nintendo Entertainment Planning & Development (Japanese: 任天堂企画制作本部 Hepburn: Nintendō Kikaku Seisaku Honbu?), or Nintendo EPD, is the largest division inside the Japanese video game company Nintendo. It was created in September 2015 after the merger of the company's Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD) divisions.[1][2]
Contents
History
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The division was created on September 16, 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two of its largest divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD).[2]
The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties. Shinya Takahashi, formerly General Manager of the SPD division, serves as General Manager of the division, as well as supervisor for both the Business Development and Development Administration & Support divisions. Katsuya Eguchi and Yoshiaki Koizumi maintained their positions as Deputy General Managers of EPD, which they previously held under EAD.[2]
Games
Notes
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References
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- Pages with reference errors
- Articles containing Japanese-language text
- Articles with hatnote templates targeting a nonexistent page
- First-party video game developers
- Nintendo divisions and subsidiaries
- Video game development companies
- Entertainment companies established in 2015
- 2015 establishments in Japan
- Companies based in Kyoto
- Companies based in Tokyo