SpellForce (series)

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SpellForce series
File:SpellForce Complete Collection.png
Developers Phenomic[1] (2003-2007)
Trine Games (2012-2014)
Grimlore Games[2] (2014-present)
Publishers JoWooD Entertainment (2003-2011)
    Nordic Games GmbH (2011-present) [4][5]
    Creators Phenomic
    Platforms Microsoft Windows
    First release SpellForce: The Order of Dawn
    November 28, 2003
    Latest release SpellForce 2: Demons of the Past [6]
    January 16, 2014

    SpellForce is a real-time strategy and role-playing series created by Phenomic.[7] The first release was published by JoWooD Productions and Encore Software in 2003 and the latest by Nordic Games, the current owner of the JoWooD publishing label, in 2014. The latest release was developed by Trine Games. The upcoming sequel, SpellForce 3 is being developed by Grimlore Games.[2][7]

    Setting and plot

    The games takes place in a broken world called Eo that was torn apart by a ritual called the Convocation. The ritual was performed by the 13 most powerful mages of Eo (collectively known as The Circle and adhering to both the light and the dark) that in their greed for power caused the continents of the world to shatter. After the ritual only small pieces of land remain around magical towers created by the god that created the world. The remnants of the continents of Fiara, Urgath and Xu are connected by magical portals that make travel between them possible. Eo is inhabited by humans, dwarves, elves, orcs, trolls and dark elves among others.

    Before its destruction Eo was ruled by The Circle that had prolonged their lifespan to a point close to immortality. They used servants called called rune warriors to enforce law. These warrior were bound to a stone that allowed them to be resurrected after death by their masters. Across Eo the Circle erected monuments to quickly call forth armies of these warrior. First to bring peace to Eo but this changed after time in to a war between the various mages after the discovery of a text speaking of a ritual known as the Convocation supposedly granting immense power. Possible only under a certain constellation of planets. On the day of the Convocation they each performed the ritual. But non could control the power of the elements and the world was torn apart. The first game takes place a few years after Convocation after the reappearance of one of the Circle mages.

    Gameplay

    The role-playing game aspects of SpellForce games parallel games such as Diablo, Diablo II, and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.

    The real time strategy aspects of SpellForce games mirror the Warcraft fantasy real time strategy games. These include the ability to control several separate factions such as "The Realm" (humans, elves and dwarves), "The Pact" (dark elves, gargoyles and shadows), and "The Clans" (orcs, trolls and barbarians). Each faction has its own individual troop and building types.

    SpellForce games have several game modes, including campaign mode (expositional), skirmish mode (real time strategy based), and free play (similar to campaign mode but without an overarching plot). SpellForce can also be played cooperatively or competitively in multiplayer mode.

    Games

    SpellForce: The Order of Dawn

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    SpellForce: The Order of Dawn is the first game of the franchise, developed by Phenomic. It was first published by JoWooD in Europe on November 28, 2003 and by Encore Software in North America on February 11, 2004.[8]

    SpellForce: The Breath of Winter

    Lua error in package.lua at line 80: module 'strict' not found. On March 1, 2004, JoWooD announced the first SpellForce expansion pack named SpellForce: The Breath of Winter.[9] The expansion pack features over 40 hours of new single player campaign gameplay.

    SpellForce: Shadow of the Phoenix

    Lua error in package.lua at line 80: module 'strict' not found. Shadow of the Phoenix was released on November 12, 2004. The expansion pack continues the storyline from The Breath of Winter and enables the player to continue playing with a previous game character by raising the character's level limit to 50.[10] The pack also includes upgrades for the game's Titan units.

    SpellForce 2: Shadow Wars

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    SpellForce 2: Dragon Storm

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    SpellForce 2: Faith in Destiny

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    SpellForce 2: Demons of the Past

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    SpellForce Ultimate Edition

    On October 15, 2007, the Ultimate Edition was released[11] by JoWooD's subsidiary DreamCatcher Interactive. The edition contains earlier released SpellForce games,[12] including:

    • SpellForce: The Order of Dawn
    • SpellForce: Breath of Winter
    • SpellForce: Shadow of the Phoenix
    • SpellForce 2: Shadow Wars
    • SpellForce 2: Dragon Storm

    SpellForce Complete Collection

    Lua error in package.lua at line 80: module 'strict' not found.Nordic Games, the current owner of the JoWooD label, released the SpellForce Complete Collection on October 2, 2012.[5] The collection includes all previously released SpellForce games.

    SpellForce 3

    SpellForce 3 is the working title of an upcoming SpellForce prequel. The game is being developed by Grimlore Games[2][7] and is due to release in 2016.[13] During Gamescom 2014 in Germany, Nordic Games first released gameplay of the game, as reported by German online magazine PCGames.de.[14]

    The story of SpellForce 3 takes place before the events of The Order of Dawn in the fantasy world of Eo.[13]

    See also

    • Phenomic - original developers of SpellForce
    • Nordic Games - current publisher of the SpellForce series

    External links

    References

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